Page 1 of 2

Clipping effect

Posted: Sat 2. Jul 2011, 13:12
by Basti_793
Mathias,
please fix the clipping at position lights and strobes by inserting a larger transparent texture.
Then the view from the VC of this little bird is perfect. ;)

Re: Clipping effect

Posted: Mon 4. Jul 2011, 10:01
by Mathias Pommerien
What clipping?

Re: Clipping effect

Posted: Mon 4. Jul 2011, 15:07
by kleineMax
When i/we look directly to the back in the VC, we see the tail-navlight

Re: Clipping effect

Posted: Mon 4. Jul 2011, 15:25
by Mathias Pommerien
I can't dublicate that.
Are you running FSX in DX9 or in DX10 preview mode?

Re: Clipping effect

Posted: Mon 4. Jul 2011, 20:04
by Basti_793
Only Dx9 Mathias, after the last update to the "e" version.
On the ground has been found nothing. The clipping effect you can only see in the air.
Sorry, but I can't currently serve with screenshots.

For the next six weeks I'm far far away from my PC. ;)

Re: Clipping effect

Posted: Mon 4. Jul 2011, 21:27
by Mathias Pommerien
Tried to dublicate that in DX9 and DX10, on the ground and in the air, no luck. ;)

Re: Clipping effect

Posted: Tue 5. Jul 2011, 17:51
by Basti_793
Please try it once with the follow values in your aircraft config:

[views]
eyepoint=-0.45, -0.937, 1.20

Re: Clipping effect

Posted: Wed 6. Jul 2011, 08:50
by Mathias Pommerien
What a sick eyepoint! :lol:
Sorry, I can't see anything that looks like an odd lighting effect.
Are you by chance running some shader mods, emb series or the like?
Anyway, the effects use the stock fx_2.bmp texture, you may want to mod it to your taste.
No way that I'm going to modify stock components on user machines.

Re: Clipping effect

Posted: Wed 6. Jul 2011, 11:06
by Basti_793
:lol: , that's a good idea wiht the shader. I'll check it in six weeks whether there has been hiding something entrys from "Bojote" in my file system.

Re: Clipping effect

Posted: Wed 6. Jul 2011, 14:58
by kleineMax
Hm yeah.. i use extra shader settings downloaded from AVSim... ok so maybe thats the prob.