Prop pitch key mapping
Posted: Wed 8. Jun 2011, 19:50
Yes, I have read the manual where it stated that mapping the prop pitch control to keys is not possible. I am just wondering if "not possible" really means completely impossible no matter what, or simply too difficult to do in a reasonable time frame or perhaps even we could not get around to it in time?
The reason I am asking is that I would much, much rather be able to operate the pitch like I do for all other FSX aircraft - mapping to one key for increased pitch and another for decreased pitch. I really hate having to use the mouse for this sort of thing, and to make matters worse, I have always suffered a problem with FSX whereby my frame rate takes a severe dip whenever the mouse is moved around and the mouse cursor remains visible. So I suffer this frame rate loss not only when changing the prop pitch, but also for several seconds afterwards waiting for the cursor to disappear (I don't have this problem with the FSX default aircraft, only add-on aircraft).
I am really hoping there might be some way of being able to operate the pitch with key mappings or at least some sort of workaround for this in a later patch.
The reason I am asking is that I would much, much rather be able to operate the pitch like I do for all other FSX aircraft - mapping to one key for increased pitch and another for decreased pitch. I really hate having to use the mouse for this sort of thing, and to make matters worse, I have always suffered a problem with FSX whereby my frame rate takes a severe dip whenever the mouse is moved around and the mouse cursor remains visible. So I suffer this frame rate loss not only when changing the prop pitch, but also for several seconds afterwards waiting for the cursor to disappear (I don't have this problem with the FSX default aircraft, only add-on aircraft).
I am really hoping there might be some way of being able to operate the pitch with key mappings or at least some sort of workaround for this in a later patch.