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Re: Bf 108 now released!

Posted: Tue 7. Jun 2011, 12:41
by Ebo
Thanks, that's what I gathered. Another question, can you lock the tailwheel with "Shift G"?

Re: Bf 108 now released!

Posted: Tue 7. Jun 2011, 12:49
by Mathias Pommerien
No, the aircraft has a free castoring tailwheel.
If you want that edit the aircraft.cfg as follows.

tailwheel_lock = 0 <-- set that to 1

Re: Bf 108 now released!

Posted: Tue 7. Jun 2011, 15:21
by kleineMax
Tested it now over and over.

Shift+E followed by a number (1-4) doesnt work.

Shift+E -> 1 : opens 'main door' , the rest, nothing.

Re: Bf 108 now released!

Posted: Tue 7. Jun 2011, 15:23
by Mathias Pommerien
Well it works, but the number needs to be pressed almost at the same time.

Re: Bf 108 now released!

Posted: Tue 7. Jun 2011, 17:33
by olderndirt
Mathias
Got my download OK - no problem with your site, just my brain in that vacuum place again. During the install, I selected 2048 texture size. How do I change to 4096 other than in fsx.cfg? Couldn't find the manual explaining the panel and other features. You had us dangling for quite a while but well worth the wait.

Re: Bf 108 now released!

Posted: Tue 7. Jun 2011, 18:03
by Mathias Pommerien
Oldendirt, you don't need to edit anything by hand.
This time around the included tool will adjust the FSX.cfg (if needed) and do the texture configuration.
It's located at

Start\All Programs\Classics Hangar\Bf 108 Taifun

along with user manual, just fly utility, "check for updates" link and some other shortcuts.

Re: Bf 108 now released!

Posted: Wed 8. Jun 2011, 00:26
by kleineMax
Mathias Pommerien wrote:Well it works, but the number needs to be pressed almost at the same time.
Ok i managed to open the right side of the canopy and close it again, but it is more then a hard job. Is there any alternative way, or can i extend the gap/time between shift+E and 'number'?

PS: And is Shift+E -> 4 for folding wings?

Re: Bf 108 now released!

Posted: Wed 8. Jun 2011, 08:18
by Mathias Pommerien
kleineMax, the reason for the canopy niggle is the refresh rate of the controll gauges that override override keyboard inputs.
But if I reduce the refresh rate there is lag in processing certain parameters and animations, not what we want.
It's unfortunately a little limitation.
Other than that, the canopies can be opened by clicking the handgrips.
What I can do is make a little 2d gauge with clickspots to toggle the canopies or add additional icons to the panel.

To fold the wings you need to assign a keyboard shortcut to the command "Tragflächen ein/ausfahren" in the FSX keyboard settings.

Re: Bf 108 now released!

Posted: Wed 8. Jun 2011, 19:56
by JonP01
Mathias Pommerien wrote:Oldendirt, you don't need to edit anything by hand.
This time around the included tool will adjust the FSX.cfg (if needed) and do the texture configuration.
It's located at

Start\All Programs\Classics Hangar\Bf 108 Taifun

along with user manual, just fly utility, "check for updates" link and some other shortcuts.
Hi,

I am just curious - what line in the fsx.cfg file does the tool change? I selected 2048 to begin with and looking at my fsx.cfg file afterwards, I could not see what it had changed.

Re: Bf 108 now released!

Posted: Wed 8. Jun 2011, 19:58
by Ebo
It changes TEXTURE_MAX_LOAD under the [graphics] section.