We're closing in on final with the cockpit developement (the exterior is allready complete).
Just a few little bits on the side consoles to do and some texture/shader tweaking and we're off doing the final code bits, testing and handbook typing.

The Ta152 pit looks similar to the previous versions at first glance but it's really an almost complete rebuild.
You can see a number of the cockpit surfaces have been substituted with wood due to shortages in metal, and there's a number of changes owing the pressurized cabin requirements. More details on that can be read in the handbook in due time.


