Bf 108 now released!

Seek support and talk about the Classics Hangar Me 108.
Unterstützung und Forum zur Classics Hangar Me 108.
Ebo
Posts: 14
Joined: Mon 10. May 2010, 15:03

Re: Bf 108 now released!

Post by Ebo »

Thanks, that's what I gathered. Another question, can you lock the tailwheel with "Shift G"?
Regards
Eberhard

Intel(R) Core(TM) i5 CPU 660 @ 3.33GHz | Mobo: DQ57TM | 6Gb - DDR3 1333 | Nvidia Inno3D GTS250 (1024Mb) ~ 275.33 | Win7 Pro x64
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Mathias Pommerien
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Re: Bf 108 now released!

Post by Mathias Pommerien »

No, the aircraft has a free castoring tailwheel.
If you want that edit the aircraft.cfg as follows.

tailwheel_lock = 0 <-- set that to 1
Mathias Pommerien (Classics Hangar)

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kleineMax
Posts: 62
Joined: Wed 11. May 2011, 19:16

Re: Bf 108 now released!

Post by kleineMax »

Tested it now over and over.

Shift+E followed by a number (1-4) doesnt work.

Shift+E -> 1 : opens 'main door' , the rest, nothing.
Mathias Pommerien
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Re: Bf 108 now released!

Post by Mathias Pommerien »

Well it works, but the number needs to be pressed almost at the same time.
Mathias Pommerien (Classics Hangar)

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olderndirt
Posts: 12
Joined: Sat 4. Jun 2011, 21:13

Re: Bf 108 now released!

Post by olderndirt »

Mathias
Got my download OK - no problem with your site, just my brain in that vacuum place again. During the install, I selected 2048 texture size. How do I change to 4096 other than in fsx.cfg? Couldn't find the manual explaining the panel and other features. You had us dangling for quite a while but well worth the wait.
Mathias Pommerien
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Re: Bf 108 now released!

Post by Mathias Pommerien »

Oldendirt, you don't need to edit anything by hand.
This time around the included tool will adjust the FSX.cfg (if needed) and do the texture configuration.
It's located at

Start\All Programs\Classics Hangar\Bf 108 Taifun

along with user manual, just fly utility, "check for updates" link and some other shortcuts.
Mathias Pommerien (Classics Hangar)

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kleineMax
Posts: 62
Joined: Wed 11. May 2011, 19:16

Re: Bf 108 now released!

Post by kleineMax »

Mathias Pommerien wrote:Well it works, but the number needs to be pressed almost at the same time.
Ok i managed to open the right side of the canopy and close it again, but it is more then a hard job. Is there any alternative way, or can i extend the gap/time between shift+E and 'number'?

PS: And is Shift+E -> 4 for folding wings?
Mathias Pommerien
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Re: Bf 108 now released!

Post by Mathias Pommerien »

kleineMax, the reason for the canopy niggle is the refresh rate of the controll gauges that override override keyboard inputs.
But if I reduce the refresh rate there is lag in processing certain parameters and animations, not what we want.
It's unfortunately a little limitation.
Other than that, the canopies can be opened by clicking the handgrips.
What I can do is make a little 2d gauge with clickspots to toggle the canopies or add additional icons to the panel.

To fold the wings you need to assign a keyboard shortcut to the command "Tragflächen ein/ausfahren" in the FSX keyboard settings.
Mathias Pommerien (Classics Hangar)

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JonP01
Posts: 11
Joined: Wed 8. Jun 2011, 14:00

Re: Bf 108 now released!

Post by JonP01 »

Mathias Pommerien wrote:Oldendirt, you don't need to edit anything by hand.
This time around the included tool will adjust the FSX.cfg (if needed) and do the texture configuration.
It's located at

Start\All Programs\Classics Hangar\Bf 108 Taifun

along with user manual, just fly utility, "check for updates" link and some other shortcuts.
Hi,

I am just curious - what line in the fsx.cfg file does the tool change? I selected 2048 to begin with and looking at my fsx.cfg file afterwards, I could not see what it had changed.
Ebo
Posts: 14
Joined: Mon 10. May 2010, 15:03

Re: Bf 108 now released!

Post by Ebo »

It changes TEXTURE_MAX_LOAD under the [graphics] section.
Regards
Eberhard

Intel(R) Core(TM) i5 CPU 660 @ 3.33GHz | Mobo: DQ57TM | 6Gb - DDR3 1333 | Nvidia Inno3D GTS250 (1024Mb) ~ 275.33 | Win7 Pro x64
Beta tester ~ TongassX • FTX Beta team • REX 1.0/2.0/FS2004
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